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	<title>Comments for basicnumerics.com Blog</title>
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	<link>http://basicnumerics.com/blog</link>
	<description>Experiments in Numerical Methods</description>
	<lastBuildDate>Thu, 26 Jan 2012 13:14:42 -0800</lastBuildDate>
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		<title>Comment on Equation Tee Shirts by Sacramento Plumbing</title>
		<link>http://basicnumerics.com/blog/2008/03/26/equation-tee-shirts/comment-page-1/#comment-3060</link>
		<dc:creator>Sacramento Plumbing</dc:creator>
		<pubDate>Thu, 26 Jan 2012 13:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/03/26/equation-tee-shirts/#comment-3060</guid>
		<description>&lt;strong&gt;Sacramento Plumbing guru...&lt;/strong&gt;

I saw this really great post today. i will be back for more...</description>
		<content:encoded><![CDATA[<p><strong>Sacramento Plumbing guru&#8230;</strong></p>
<p>I saw this really great post today. i will be back for more&#8230;</p>
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	<item>
		<title>Comment on Half Edge Mesh &#8211; Intro by Pirsey</title>
		<link>http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/comment-page-1/#comment-2919</link>
		<dc:creator>Pirsey</dc:creator>
		<pubDate>Wed, 22 Apr 2009 07:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/#comment-2919</guid>
		<description>This topic is quite hot in the net right now. What do you pay   attention to when choosing what to write about?</description>
		<content:encoded><![CDATA[<p>This topic is quite hot in the net right now. What do you pay   attention to when choosing what to write about?</p>
]]></content:encoded>
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		<title>Comment on Half Edge Mesh Implementation by Shelley Owens</title>
		<link>http://basicnumerics.com/blog/2008/02/02/half-edge-mesh-implementation/comment-page-1/#comment-2425</link>
		<dc:creator>Shelley Owens</dc:creator>
		<pubDate>Wed, 12 Nov 2008 21:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/02/02/half-edge-mesh-implementation/#comment-2425</guid>
		<description>39xvvve9i2dxpg8g</description>
		<content:encoded><![CDATA[<p>39xvvve9i2dxpg8g</p>
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		<title>Comment on General Linked List in C by Интересные факты</title>
		<link>http://basicnumerics.com/blog/2007/12/27/general-c-linkedlist/comment-page-1/#comment-1956</link>
		<dc:creator>Интересные факты</dc:creator>
		<pubDate>Sat, 11 Oct 2008 18:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2007/12/27/general-linked-list-in-c/#comment-1956</guid>
		<description>Скажите, как найти хозяина basicnumerics.com.

С меня пыво)
---------
&lt;a href=&quot;http://kilomozg.ru/&quot; rel=&quot;nofollow&quot;&gt;Что такое?&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Скажите, как найти хозяина basicnumerics.com.</p>
<p>С меня пыво)<br />
&#8212;&#8212;&#8212;<br />
<a href="http://kilomozg.ru/" rel="nofollow">Что такое?</a></p>
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		<title>Comment on Imprinting a Polygon by John "Z-Bo" Zabroski</title>
		<link>http://basicnumerics.com/blog/2008/02/09/imprinting-polygon/comment-page-1/#comment-1170</link>
		<dc:creator>John "Z-Bo" Zabroski</dc:creator>
		<pubDate>Sat, 02 Aug 2008 20:45:25 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/02/09/imprinting-a-polygon/#comment-1170</guid>
		<description>Great blog post.</description>
		<content:encoded><![CDATA[<p>Great blog post.</p>
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		<title>Comment on General Linked List in C by Kailani</title>
		<link>http://basicnumerics.com/blog/2007/12/27/general-c-linkedlist/comment-page-1/#comment-164</link>
		<dc:creator>Kailani</dc:creator>
		<pubDate>Fri, 11 Apr 2008 06:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2007/12/27/general-linked-list-in-c/#comment-164</guid>
		<description>Simply outstanding ^_^! I like posts like that. Your blog is added to my favorites ;-). Continue writing.</description>
		<content:encoded><![CDATA[<p>Simply outstanding ^_^! I like posts like that. Your blog is added to my favorites ;-). Continue writing.</p>
]]></content:encoded>
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		<title>Comment on Equation Tee Shirts by Ed Rockower</title>
		<link>http://basicnumerics.com/blog/2008/03/26/equation-tee-shirts/comment-page-1/#comment-154</link>
		<dc:creator>Ed Rockower</dc:creator>
		<pubDate>Thu, 27 Mar 2008 16:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/03/26/equation-tee-shirts/#comment-154</guid>
		<description>Hi Jack;

Very cool... now here&#039;s the real question:  how many have you sold so far, in what time period?

thanks,

- Ed</description>
		<content:encoded><![CDATA[<p>Hi Jack;</p>
<p>Very cool&#8230; now here&#8217;s the real question:  how many have you sold so far, in what time period?</p>
<p>thanks,</p>
<p>- Ed</p>
]]></content:encoded>
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		<title>Comment on Half Edge Mesh &#8211; Intro by Basic Numerics Blog &#187; Blog Archive &#187; Algebraic Mesher</title>
		<link>http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/comment-page-1/#comment-55</link>
		<dc:creator>Basic Numerics Blog &#187; Blog Archive &#187; Algebraic Mesher</dc:creator>
		<pubDate>Fri, 14 Mar 2008 02:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/#comment-55</guid>
		<description>[...] In looking for an alternative to the half edge meshing scheme, I hit upon the idea of using algebraic relations between cells, faces and vertices in order to build a mesh. Those relationships were described in the previous post. Here I want to describe how I implemented this in C. [...]</description>
		<content:encoded><![CDATA[<p>[...] In looking for an alternative to the half edge meshing scheme, I hit upon the idea of using algebraic relations between cells, faces and vertices in order to build a mesh. Those relationships were described in the previous post. Here I want to describe how I implemented this in C. [...]</p>
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		<title>Comment on Half Edge Mesh Implementation by Basic Numerics Blog &#187; Blog Archive &#187; Rethinking the Half Edge Mesh</title>
		<link>http://basicnumerics.com/blog/2008/02/02/half-edge-mesh-implementation/comment-page-1/#comment-18</link>
		<dc:creator>Basic Numerics Blog &#187; Blog Archive &#187; Rethinking the Half Edge Mesh</dc:creator>
		<pubDate>Sat, 01 Mar 2008 23:59:07 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/02/02/half-edge-mesh-implementation/#comment-18</guid>
		<description>[...] In earlier discussions (here and here), I extolled the benefits of the half edge mesh. It is an elegant way of compactly storing 2d mesh information. Moreover, it allows you to easily do adjacency tests (e.g., what are all the edges touching this vertex?). However, upon further reflection, two weaknesses have occurred to me: [...]</description>
		<content:encoded><![CDATA[<p>[...] In earlier discussions (here and here), I extolled the benefits of the half edge mesh. It is an elegant way of compactly storing 2d mesh information. Moreover, it allows you to easily do adjacency tests (e.g., what are all the edges touching this vertex?). However, upon further reflection, two weaknesses have occurred to me: [...]</p>
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		<title>Comment on Half Edge Mesh &#8211; Intro by Basic Numerics Blog &#187; Blog Archive &#187; Rethinking the Half Edge Mesh</title>
		<link>http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/comment-page-1/#comment-17</link>
		<dc:creator>Basic Numerics Blog &#187; Blog Archive &#187; Rethinking the Half Edge Mesh</dc:creator>
		<pubDate>Sat, 01 Mar 2008 23:47:14 +0000</pubDate>
		<guid isPermaLink="false">http://basicnumerics.com/blog/2008/01/26/half-edge-mesh-intro/#comment-17</guid>
		<description>[...] In earlier discussions (here and here), I extolled the benefits of the half edge mesh. It is an elegant way of compactly storing 2d mesh information. Moreover, it allows you to easily do adjacency tests (e.g., what are all the edges touching this vertex?). However, upon further reflection, two weaknesses have occurred to me: [...]</description>
		<content:encoded><![CDATA[<p>[...] In earlier discussions (here and here), I extolled the benefits of the half edge mesh. It is an elegant way of compactly storing 2d mesh information. Moreover, it allows you to easily do adjacency tests (e.g., what are all the edges touching this vertex?). However, upon further reflection, two weaknesses have occurred to me: [...]</p>
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